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	<title>Comments on: Questions Anyone?</title>
	<link>http://www.steampodcast.com/2006/10/06/questions-anyone/</link>
	<description>Weekly chat about the latest news on Steam, gaming, and computer hardware.</description>
	<pubDate>Tue, 06 Jan 2009 14:01:15 +0000</pubDate>
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	<item>
		<title>by: Wombat</title>
		<link>http://www.steampodcast.com/2006/10/06/questions-anyone/#comment-35</link>
		<pubDate>Sat, 07 Oct 2006 23:06:54 +0000</pubDate>
		<guid>http://www.steampodcast.com/2006/10/06/questions-anyone/#comment-35</guid>
					<description>Will they include LUA scripting capabilities to create new game modes?</description>
		<content:encoded><![CDATA[<p>Will they include LUA scripting capabilities to create new game modes?
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: worbat</title>
		<link>http://www.steampodcast.com/2006/10/06/questions-anyone/#comment-34</link>
		<pubDate>Sat, 07 Oct 2006 12:53:36 +0000</pubDate>
		<guid>http://www.steampodcast.com/2006/10/06/questions-anyone/#comment-34</guid>
					<description>i have a question. :)

what was the biggest disaster that happened when creating the game :)

*ps downloading it now*</description>
		<content:encoded><![CDATA[<p>i have a question. <img src='http://www.steampodcast.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>what was the biggest disaster that happened when creating the game <img src='http://www.steampodcast.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>*ps downloading it now*
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: wizpig64</title>
		<link>http://www.steampodcast.com/2006/10/06/questions-anyone/#comment-33</link>
		<pubDate>Sat, 07 Oct 2006 06:46:27 +0000</pubDate>
		<guid>http://www.steampodcast.com/2006/10/06/questions-anyone/#comment-33</guid>
					<description>What inspired you to go with a FPS/RTS style game? How has the Source engine hindered/helped with the different genre?


Its awesome you guys are getting the community more involved in the podcast like this by the way. :)</description>
		<content:encoded><![CDATA[<p>What inspired you to go with a FPS/RTS style game? How has the Source engine hindered/helped with the different genre?</p>
<p>Its awesome you guys are getting the community more involved in the podcast like this by the way. <img src='http://www.steampodcast.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />
</p>
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